I am a character artist that is passionate about video games and making games. My primary interest is making real time assets for games. My website is: www.hillsteadart.com You can contact me at: firstname.lastname@example.org
- High resolution asset creation through 3D sculpting programs and modeling packages, such as Maya and Zbrush
- Retopologizing to create animation friendly characters and low poly assets to be used with game engines
- Texture map generation to create high quality normal maps, textures and bakes
Creating 3D characters and other 3D Assets for marketing and promotional material. Shots and assets showcased with Unreal Engine 4 and Marmoset Toolbag 3.
Created characters, props and occasionally animations for Livid Games' paltformer: Shattered Might. Previously: Head of the Order and an unannounced project. I have also created a variety of 3D assets for various commercial and promotional apps for Helios Interactive Technologies.